![]() Drag the image into a spare video track (Track 2 or greater so that it allows you to add transparency). bright green) although my example has a plain black background. The Gun flash graphic should be a bmp image file with a distinct background colour (i.e. It is easier and quicker and looks just as good in my opinion. I have tried both ways and the easy way is better. Now there is an easy way and a hard way of doing this. Step 6: Adding Gun Flashes So you've got a few gun shots with sound. Once the shotgun reload sound is looking ok you can use a similar procedure to add a gun shot sound. You may have to zoom-in a bit by adjusting the timeline resolution so you can tweak the position of the sound effect in smaller steps. Repeat step 5 until the movement of the actor and the sound effect appear to match. If it is very noticeable then drag the sound effect left or right as appropriate. ![]() It is either happening before or after your brain thinks the reload is happening. The chances are that the sound is not quite in the right place. ![]() Step 5: Adjust Sound Effect Preview the clip and listen. Expand the audio track so you can get a feel of the 'shape' of the sound profile. There is no easy way of doing this so I suggest just dragging the effect into one of the audio tracks at the timeline cursor position. We need to position the sound effect in the correct place. ![]() Don't worry about the accuracy at the moment. Position the timeline cursor at this point. Step 4: Add Sound effect ( reload.wav & big_gun.wav) Set the time line resolution so that you see the point at which the reload occurs. Select and drag the video clip into one of the video tracks. Step 3: Import Footage Into Premiere Fire up Adobe Premiere, create a new project and import your source files into the file 'bin'. Get this footage from your camera into your PC. Step 2: Capture Footage Ok so you've got some footage of your actor firing off a few rounds. I'm no expert in the true dynamics of gun fire but this is about what looks cool not what looks realistic. Editing will become much simpler if you can do this. This makes it very clear where the gun shot actually happened. Gun shots should result in a short, sharp flick of the wrist. If the movement is too spongy it will be hard to workout exactly where to put the sound and gun flash later on. One shot every 2 seconds should be your maximum rate of fire.Ĭ) Make sure your actor does a good job of representing the recoil of the gun. It will be extremely hard to add flash and sound to shots if there is very little time between them. Obviously a black handgun is going to look better than a lime green water pistol.ī) with a handgun don't try to film your actor firing multiple shots per second. There are a few suggestions I can make here.Ī) make sure the weapon you are using looks realistic. No amount of fx are going to make up for poor source material. Step 1: Film Footage Start with your actor firing the weapon. Unfortunately we didn't have any real automatic weapons so we decided that for our future projects we had better work out how to fake them. ![]() Source footage, muzzle flash, sound and of course shell casings for all you people out there with automatic weapons. There are four elements to a good gun shot effect. I am also assuming that the user is familiar with the basics of using Adobe Premiere. This tutorial assumes the use of Adobe Premiere but the technique can be applied to other video editing packages as required. This page describes the techniques we used for creating muzzle flashes. ![]()
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